Okay so here we go with another suggestion. This one is in respect to fleets. There is a simple change that I'm putting forward that I believe will enhance our PVP game play. The Idea goes like this, every faction (single member or multi member) starts with 3 fleets. Every faction can earn the right to field another 2 fleets by deploying a large stations (not counting their home base ). Stations must be at least 2 million blocks(and not just a hunk of dirt). So 4 extra stations would get you 10 fleets.
As a single player faction this would let me compete with the larger factions on the server in this aspect. Fleet and station sizes are of course up to the admins as they will have a better idea of what works within the server limits. I believe this approach will simply add more targets to the play field.
And also all the PVE'r that don't wanna fight, go to PVE galaxy or keep all you ship docked at home base.
One more thing , this whole idea could get screwed when we get the upcoming NPC Update.
Food for thought Hardliner419
A good idea, however, given that all factions could do this (i.e EV deploys 4 stations) wouldn't it just further widen the gap, as larger factions can deploy ever larger stations in greater quantities? Also, we must consider the implications this would have in terms of support. Admins would have to ensure this rule was adhered to since its a dynamic limit and it would also complicate our current limits.
What do you get out of this? More fleets, that's fine, but in terms of pvp balance, 10 fleets or not, a 40 man faction is going to beat you, and they're just going to end up doing it with more fleets then you, because they have 7 stations all above 2 million.
That's a lot for a single man faction to maintain!
Might I suggest another change? Instead of fleets, we could focus on titans, say each faction can have a "mothership" of so many blocks, single man factions would have an advantage here, as they could field a single, larger ship, while multi player factions could only ever field one, thus shifting the global balance of power to single factions, which could then ally up and defeat anything larger factions send, including motherships.
These motherships would have separate limits, and would be atleast 2 million blocks bigger, thus giving them the all important block advantage. The mothership would also be a sign of great power and pride for a faction, losing it would cause even more conflict.
It's also easier to support as all admins need to do is ensure there is only 1 4 million block ship with each faction.
I do like the idea of single player factions having a greater importance in the server, since the dominating factions are never challenged.